Armor Class
15
Leather
Hit Points
27
(5d6 + 6)
Speed
30 ft., Swim 30 ft., Climb 30 ft.
STR
7
(-2)
DEX
15
(+2)
CON
13
(+1)
INT
13
(+1)
WIS
11
(+0)
CHA
15
(+2)
Traits
Skulker. The ratling can take the Hide action as a bonus action on each of its turns.
Keen Smell. The ratling has advantage on Wisdom (Perception) checks that rely on smell.
Innate Spellcasting. The warlock’s innate spellcasting ability is Charisma. It can innately cast the following spells (spell save DC 12, +4 to hit with spell attacks), requiring no material components: At will: eldritch blast (2 beams), mage armour (self only), minor illusion, thaumaturgy 1/day each - augury, burning hands, conjure animals (giant rats only), faerie fire, invisibility, misty step
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
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