Favored Enemy. Enter the description for your special trait.
Natural Explorer.
Two Weapon Fighting. When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack.
Primeval Awareness.
Extra Attack.
Land's Stride. moving through nonmagical difficult terrain costs Angelica Chubb-Lothran no extra movement. Angelica Chubb-Lothran can also pass through nonmagical plants without being slowed by them and without taking damage from them if they have thorns, spines, or a similar hazard. In addition, Angelica Chubb-Lothran has advantage on saving throws against plants that are magically created or manipulated to impede movement, such those created by the entangle spell.
Hunters Sense. Angelica Chubb-Lothran can sense any damage vulnerabilities, immunities, or resistances.
Slayer's Prey. as a bonus action, Angelica Chubb-Lothran can designate a creature within 60 ft of her. she deals an additional 1d6 damage to that creature the first time she hits it with a weapon attack on her turn
Supernatural Defence. Angelica Chubb-Lothran gains an extra 1d6 to saving throws and grapple checks against the creature under her Slayer's Prey feature
Spellcasting. Angelica Chubb-Lothran is a 9-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 15, +7 to hit with spell attacks). Angelica Chubb-Lothran has following Ranger spells prepared:
1st level (4 slots): Hunter's mark, Hail of thorns, Protection from evil and good
2nd level (3 slots): Zone of truth, Pass without a trace, Silence
3rd level (2 slots): Protection from energy, Wind wall, Magic circle
Multiattack. Angelica Chubb-Lothran can make three attacks, two with her rapier, and one with her shortsword
Rapier. Melee Weapon Attack: +9 to hit, reach 5 ft., 1 target. Hit: 9 (1d8 + 5) piercing damage.
Shortsword. Melee Weapon Attack: +5 to hit, 1 target, # target. Hit: 8 (1d6 + 5) piercing damage.
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