Small Monstrosity, Typically Neutral Evil
Armor Class 12 natural armor
Hit Points 35 (5d10 + 5)
Speed 45 ft., It more skitters and clambers than walks or runs. It's a graceless little thing until it's older. , Fly 25 ft. A fumbling, graceless motion.
STR
8 (-1)
DEX
14 (+2)
CON
11 (+0)
INT
10 (+0)
WIS
10 (+0)
CHA
16 (+3)
Saving Throws DEX +4, CHA +5
Skills Acrobatics +7, Athletics +7, Insight +5, Perception +4, Persuasion +10
Senses Blindsight Only out to 10ft., Passive Perception 13
Languages Druidic Natural Language, Undercommon Natural Language Only languages it has been taught.
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Cute Lil Thing. The Baby Aurilclaw is capable of bringing good fortune to its owner in conversation, in the form of distraction. Once a day, while in the arms of the one who owns it, the Aurilclaw can act as a reroll for the person trying to negotiate, talk, or otherwise do business with someone who isn't cooperating.

Working on my ROAR! The Baby Aurilclaw can on command do the cutest mimicry of a false roar-meow for a group of people, and it acts as a charmed condition for all those within range (30ft) of the roar-meow. DM's discretion as to how to rule the condition working.

 

Actions

Melee Attack. Claws: +4 to hit, reach 5 ft., 1 target. Hit: 11 (2d10) slashing damage. 

Reactions

Why do thing? Once per short rest, the Baby Aurilclaw can jolt back out of impulse away from danger, avoiding all damage with a cute and adorable hissy roar in return, fluffing up its feather like fur.

Monster Tags: monstrositypet

Habitat: ArcticForest

crystalcha0s

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