Medium Humanoid (Human), Chaotic Neutral
Armor Class 18 Studded Leather
Hit Points 121 (14d8 + 58)
Speed 30 ft.
STR
15 (+2)
DEX
20 (+5)
CON
16 (+3)
INT
10 (+0)
WIS
14 (+2)
CHA
15 (+2)
Saving Throws STR +7, DEX +10, CON +8, INT +5
Senses Blindsight 10 ft., Passive Perception 20
Languages Celestial, Common, Elvish
Challenge 15 (13,000 XP)
Proficiency Bonus +5
Traits

Evasion. When Braen is subjected to an effect that allows him to make a Dexterity saving throw to take only half damage, Braen instead take no damage if he succeed on the saving throw, and only half damage if he fail.

Reliable Talent. Whenever Braen make an ability check that includes his proficiency bonus, he can treat a d20 roll of 9 or lower as a 10.

Sneak Attack (1/Turn). Braen can deal an extra 24 (7d6) damage to one creature he hit with an attack if he has advantage on the attack roll or when the target is within 5 feet of an ally of Braen that isn’t incapacitated, and Braen doesn’t have disadvantage on the attack roll.

  • Rakish Audacity. Braen gains an additional way to use his Sneak Attack; Braen doesn't need advantage on the attack roll to use your Sneak Attack against a creature if he is within 5 feet of it, no other creatures are within 5 feet of Braen, and he doesn't have disadvantage on the attack roll. All the other rules for Sneak Attack still apply to Braen.

Fancy Footwork. If Braen makes a melee attack against a creature, that creature can't make opportunity attacks against him for the rest of your turn.

Dual Wielder. Braen gain a +1 bonus to AC (already included) while he is wielding a separate melee weapon in each hand. 

Actions

Multiattack. Braen makes two attacks with his two rapiers.

Rapier. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (1d8 + 6) piercing damage. 

Panache. As an action, Braen can make a Charisma (Persuasion) check contested by a creature's Wisdom (Insight) check. The creature must be able to hear him, and must share a same language.

If Braen succeeds on the check and the creature is hostile to him, it has disadvantage on attack rolls against targets other than Braen and can't make opportunity attacks against targets other than Braen. This effect lasts for 1 minute, until someone attacks the target or affects it with a spell, or until you and the target are more than 60 feet apart.

If Braen succeed on the check and the creature isn't hostile to him, it is charmed by Braen for 1 minute. 

Bonus Actions

Cunning Action. On each Braen turns, he can use a bonus action to take the Dash, Disengage, or Hide action.

Second Wind (1/Short or Long Rest). Braen the figther regains 1d10+3 hit points.

Action Surge (1/Short or Long Rest). Braen takes one additional action.

Reactions

Uncanny Dodge. When an attacker that Braen can see hits him with an attack, he can use his reaction to halve the attack’s damage.

Description

My first homebrew "monster". I will appreciate feedback, even in the case of spelling, since English is not my native language.

  • The Braen D´Essel is my attempt make a NPC with PC´s abilities.
  • Braen is 15 level (13 lvl rogue Swashbuckler, 2 lvl fighter). 
  • Braen is a noble NPC, a human in his 40s with wife (38), one son (15) a two daughters (8; 5) 

Ideals: "You have to fight for your position no matter what it costs"
Bond: "There is nothing more important than the favor of a king."
Flaws: "I will do anything to make our house important again "

Skel3ton

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