Adept Guardsmen. the Blymphanovores have advantage on investigation and perception checks.
Skittish support. the Blymphanovore may take the disengage action as a bonus action.
Anti-mark (enemy). the Blymphanovore shoots a large barbed yellow antibody at a threatening creature. Range 30/60 feet, +2 to hit, 1d4+2 piercing damage. once struck with a yellow antibody, the player must succeed on a dc 12 strength saving throw to remove it on their turn as an action.
Anti-mark (ally). the Blymphanovore shoots a small pink antibody into a creature, marking it as a non threat.
Pseudopod defense . as a melee attack, the skittish Blymphanovore extends an extra tendril to strike enemies within its range. +2 to hit, 1d4 +2 bludgeoning damage.
Description
the smaller counterparts of the megalophage symbiotic relationship, is the Blymphanovore. small, white amorphous creatures resembling tear drops with two characteristically representational avian resembling leg-like Pseudopods protruding from its sides and downward to give it a form of locomotion. they're dorsal region, often lined with the classic "spine" of amber yellow, "Y" shaped antibodies. each of these antibodies is barbed and extremely light and strong. the slightly visible purple photosonoreceptor in the body of the slightly opaque creature is highly sensitive and makes them extremely difficult to evade or sneak around.
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