Legendary Resistance (3/day). If Ajani fails a saving throw, he can choose to succeed instead.
Magic Resistance. Ajani has advantage against spells and other magical effects.
Regeneration. At the start of Ajani's turn; if he has at least 1 hit point, he regains 25 hit points.
Supreme Healing. Whenever Ajani would normally roll one or more dice to restore hit points with a spell, he instead uses the highest number possible for each die.
Summon Army of Cats (Once a short or long rest). As an action, Ajani can summon up to 10 lions to a point he can see within 60ft of him for 1 minute. These lions regain 25 hit points at the start of Ajani's turn, and disappear if they drop to 0 hit points.
Planeswalker. Ajani cant gain exhaustion due to extreme heat or cold, he can breathe underwater, and takes no fall damage. In addition he cannot be harmed by any other specific planar effects, such as being moved through time, having his alignment or state of mind altered, being turned into raw chaotic energy or being prevented from leaving the plane. Ajani learns the gate spell at will and can cast it with no components..
Innate Spellcasting. Ajani is a 20th-level spellcaster. His spellcasting ability is Wisdom (spell save DC 22, +14 to hit with spell attacks). Ajani can cast the following spells requiring no material components:
5/day: remove curse, death ward, greater restoration, holy weapon, planar binding
1/day each: mass heal, true resurrection
Summon Strength. Ajani attacks 3 times with his Glaive.
Duel Axe Head Glaive. Melee Weapon Attack: +16 to hit, reach 10 ft., 1 target. Hit: 16 (1d10 + 11) slashing damage. This weapon crits on a 17-20 and does triple dice of damage instead of twice. If the creature has an evil-alignment, this attack does an additional 10 (2d10) force damage.
Ajani can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Ajani regains spent legendary actions at the start of his turn.
Martial Attack. Ajani makes a melee attack against a creature within range.
True Roar (Costs 3 Actions). Ajani emits a frightening roar. Each enemy within 60 feet of him that can hear the roar must succeed on a DC22 Constitution saving throw or drop to 0 hit points. On a successful save, the creature is frightened until the end of its next turn and is immune to this effect for the next 24 hours.
Description
Ajani is a large one-eyed albino cat warrior, torn between his leonin ferocity and his sense of justice. He believes the strong should protect the weak, and that tyrants must be toppled at all cost. He cares for his allies, taking a mentor-like role for them, doing his best to help them through their time of troubles. He is a large figure, standing 6'6" tall and weighing 250lbs. He is blind in his left eye.
Ajani's beliefs have evolved over the years. When his spark first manifested (over the loss of his brother), he believed that channeling his rage toward avenging his fallen loved one was the correct path. He let his seething rage drive him forward, ignoring how his actions affected those around him. However, spending time with Elspeth morphed these views and, ultimately with her death, showed him that his fury wasn't the correct path to inner peace. His specialty is magic of the purification of body and soul: spells that heal and strengthen his allies, and spells that evoke the inner, spiritual essence of others. Ajani is primarily good-aligned but secondarily neutral. As Ajani planeswalks, he disappears in a golden light storm.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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2/28/2023 5:42:06 AM
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36
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6
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5e
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Coming Soon
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