Armor Class
13
(hide armor)
Hit Points
24
(3d10 + 6)
Speed
30 ft.
STR
16
(+3)
DEX
12
(+1)
CON
15
(+2)
INT
9
(-1)
WIS
11
(+0)
CHA
9
(-1)
Saving Throws
CON +4
Skills
Athletics +5, Intimidation +1
Senses
Darkvision 60 ft., Passive Perception 10
Languages
Common, Dwarvish, Orc
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Still Standing. If Bertelot has 10 or fewer hit points remaining, he has advantage on attack rolls.
Actions
Unarmed Strike. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage.
Bonus Actions
Left Jab. Bertelot makes and additional unarmed strike.
Comments