Armor plating. The chaos has 8 spikes. Each spike has 5 hit points. every 2 that are destroyed reduces the chaos's roll dash attacks distance by 5.
Frozen plating. If the chaos's armor plating is frozen solid, its roll dash deals a bonus 1d8 cold damage but its speed is halved for the attack for 2 rounds.
Multiattack. The chaos makes 2 roll attacks and 1 toxic spit attack.
Roll dash. The chaos rolls 20 feet towards a creature in a 10 foot wide line. Any creature in the line has to make a DC 19 dexterity saving throw or take 16 (4d8) slashing damage on a failed save or half as much on a successful save.
Toxic spit. RangedWeapon Attack: +8 to hit, range 45/60 ft., 1 target. Hit: 13 (2d10 + 6) acid damage. The target has to make a DC 17 constitution saving throw or become toxicant.
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