Armor Class
19
Plate
Hit Points
94
(9d10)
Speed
50 ft.
STR
20
(+5)
DEX
12
(+1)
CON
18
(+4)
INT
8
(-1)
WIS
14
(+2)
CHA
10
(+0)
Saving Throws
STR +9, WIS +6
Skills
Athletics +9, Intimidation +9, Perception +6, Survival +6
Damage Resistances
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities
Blinded, Frightened, Poisoned
Senses
Truesight 50 ft, Passive Perception 14
Languages
Abyssal, Infernal
Challenge
12 (8,400 XP)
Proficiency Bonus
+4
Traits
Dual Wielder.
- Cerbero gains a +1 to AC, while it is wielding a seperate melee weapon in each hand.
- Cerbero can use two-weapon fighting even when the one-handed weapon you are wielding aren't light.
Actions
Multiattack. Cerbero can attack 3 times per turn.
Dao: Melee Weapon Attack: +9 to hit, reach 5 ft., Hit: 9 (1d6 + 5) slashing damage.
Description
Cerbero is a heavily armored Demon. His armor is adorned with the heads of wolves made out of metal. Cerbero has red hair that comes out from under his helmet; it matches his red scarf he wears around his neck.
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