Charge. If Valakos moves at least 10 feet straight toward a target and then hits it with an attack on the same turn, the target takes an extra 16 (3d10) bludgeoning damage. If the target is a creature, it must succeed on a DC 23 Strength saving throw or be pushed up to 10 feet away and knocked prone.
Indomitable Might. Valakos cannot roll less than a 29 on any given Strength Check.
Sight of an Eagle. Valakos can see clearly up to a mile away, and dim light doesn't inhibit his ability to see.
Sightwarden of Herathis. Valakos is strong of body, but truly its his sight that makes him a terrifying foe. Harmful creatures attemptiing to hide from him do so with disadvantage, on any roll of a d20 made for a wisdom (perception) check, Valakos treats a roll of 9 or lower as a 10, and Finally, Valakos gains advantage on all ability checks, attack rolls, and saving throws made during the first round of combat. In addition to this, Valakos can accurately read the lips of any creature he can see and share's a language with.
Unkillable Warrior. If Valakos drops to 0 hit points while he's using Warrior's Focus and doesn't die outright, he can make a DC 10 CON saving throw. If he succeeds, he drops to 1 hit point instead. The DC increases by 5 each time he uses this after the first, resetting to 10 after a short or long rest.
Spellcasting. Valakos' spellcasting ability is Wisdom (spell save DC 17). He can cast the following spells.
At will: Commune with Nature(as ritual), Speak with Animals(as ritual), Beast Sense(as ritual).
2/day: Sending
1/day: teleport
Danger Sense. Valakos has advantage on all Initiative checks.
Labyrinthine Recall. Valakos can perfectly recall any path he has traveled, and he is immune to the maze spell.
Sentinel. When Valakos hits a creature with an opportunity attack, the creature's speed becomes 0 for the rest of the turn. Additionally, Creatures provoke opportunity attacks from Valakos even if they take the Disengage action.
Legendary Resistance (2/Day). If Valakos fails a saving throw, he can choose to succeed instead.
Magic Resistance. Using Raei's Avenger, Valakos has advantage on saving throws against spells and other magical effects. In addition to this, all allies within a 10ft. radius of him additionally gain this benefit.
Raei's Avenger. Valakos weild's a legendary weapon blessed by Seren Raei herself to destory evil. If Valakos hits a creature that is in any way fiendish or undead withis Raei's Avenger, they take an additional 11 (2d10) Radiant damage.
Magic Weapons. Valakos’ weapon attacks are magical.
Reckless. At the start of his turn, Valakos can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against him have advantage until the start of his next turn.
Brutal Critical. Valakos can roll three additional weapon damage dice when determining the extra damage for a critical hit with a melee attack.
Great Weapon Master. Before Valakos makes a melee attack with a heavy weapon that he is proficient with, he can choose to take a -5 penalty to the attack roll to add +10 to the attack's damage, given that the attack still hits. Additionally, Valakos can reroll any 1s or 2s for damage dice on weapon's he's wielding with two hands.
Form of a Beast. When Valakos is using Warrior's Focus any hostile creature within 5 feet of him has disadvantage on attack rolls against targets other than him. An enemy is immune to this effect it can't see or hear Valakos, or if it can't be frightened.
Multiattack. Valakos makes three attacks: Two with Raei's Avenger, and one with his Unarmed Strike.
Raei's Avenger. Melee Weapon Attack: +18 to hit, reach 5 ft., one target. Hit: 20 (2d6 + 12) slashing damage.
Unarmed Strike. Melee Weapon Attack: +15 to hit, reach 5 ft., one target. Hit: 12 (1d4 + 10) Bludgeoning damage.
Frightful Presence. Each creature of Valakos’ choice within 120 feet of him and aware of him must succeed on a DC 17 Wisdom saving throw or become frightened for 1 minute. A frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. These later saves have disadvantage if Valakos is still within line of sight of the creature.
If a creature succeeds on any of these saves or the effect ends on it, the creature is immune to Valakos' Frightful Presence for the next 24 hours.
Warrior's Focus. As a bonus action Valakos enter a focused, adrenaline filled state and immediately move up to half his speed. Then, for up to 1 minute (10 rounds), Valakos gains advantage on STR checks and saving throws (not attacks), +4 melee damage with STR weapons, and resistance to all damage but Psychic. While Valakos is in this state of mind, he cannot cast or concentrate on spells. Warrior's Focus ends early if Valakos is knocked unconscious.
Great Weapon Master Attack. On his turn, when Valakos scores a critical hit with a melee weapon or reduces a creature to 0 HP with one, he can make one melee weapon attack as a bonus action.
Sentinel's Strike. When a creature within 5 ft. of Valakos makes an attack against a target other than him, Valakos can use his reaction to make a melee weapon attack against the attacking creature.
Valakos can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Valakos regains spent legendary actions at the start of his turn.
Raei's Avenger Attack. Valakos makes a melee attack with Raei's Avenger.
Charge. Valakos moves up to his speed, then makes an Unarmed Strike.
Description
Valakos Notaloo is a hulk of a man. A more muscular Aaracockra is rare, but one which sits at 7'3," has a wingspan of 11ft., and holds the sword of a deity is nigh unheard of. Valakos is a middle aged Arracockra with a physique to rival kord himself, he is covered in deep messy scars gained from his many years fighting for The Comapnions and the people of Herathis. He is adorned in woven leathers created by his home tribe in Avus, Xhorhas.
Along with his very piecemail armor and thick hide; Valakos is adorned in all matters of weaponry, and gear for a hunstman. Valakos is a hunter at heart, his soul tied to the very magic of the wilds itself. He's a kind soul with brash language, but nonetheless helpful. Despite his appearance he strives for nothing but the betterment of his homes; Herathis and Avus, and will stop at nothing to keep them and their peoples safe.
Previous Versions
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