Brute. A melee weapon deals one extra die of its damage when the buggén hits with it (included in the attack).
Surprise Attack. If the buggén surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.
Shadow Stealth. While in dim light or darkness, the buggén can take the [skills]Hide[/skills] action as a bonus action.
Light Sensitivity. While in bright light, the buggén has disadvantage on attack rolls, as well as on Wisdom [skills]Perception[/skills] checks that rely on sight.
Innate Spellcasting. The buggén’s innate spellcasting ability is Charisma (spell save DC 10). The buggén can innately cast the following spells, requiring no material components:
At will: minor illusion, prestidigitation
Greataxe Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 17 (2d12 + 3) slashing damage.
Shadow Teleport (Recharge 6). The buggén teleports to an unoccupied space within 30 feet of it, provided that both the space it’s teleporting from and its destination are in dim light or darkness. The destination need not be within line of sight.
Description
Buggén are larger, stronger, and faster cousins of Bugbears. They are hairy goblinoids similar to their cousins, but bred for battle in the Feywild. If they have no patron they survive by hunting, raiding, and waylaying travellers.
They prefer to set ambushes and use misdirection whenever possible. They will use
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