Armor Class
10
Hit Points
120
(10d12 + 30)
Speed
STR
16
(+3)
DEX
16
(+3)
CON
12
(+1)
INT
7
(-2)
WIS
8
(-1)
CHA
3
(-4)
Saving Throws
STR +6, DEX +6
Damage Vulnerabilities
Fire
Damage Immunities
Poison
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Poisoned
Senses
Passive Perception 19
Languages
--
Challenge
6 (2,300 XP)
Proficiency Bonus
+3
Traits
Burning pile. If the cramped casket is set on fire it takes 1d6 fire damage at the start of each of its turn for 1 minute.
Actions
Multiattack. The cramped casket makes 5 claw attacks and 1 eject corpse attack.
Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 4 (1d6 + 1) slashing damage.
Eject corpse. The cramped casket ejects a corpse which becomes a regular or cr1 and below plague zombie.
Comments