Medium Undead, Neutral
Armor Class 18 (armor scraps)
Hit Points 85 (10d10 + 4)
Speed 20 ft.
STR
16 (+3)
DEX
8 (-1)
CON
18 (+4)
INT
5 (-3)
WIS
6 (-2)
CHA
10 (+0)
Saving Throws STR +6, CON +7
Damage Vulnerabilities Bludgeoning
Damage Immunities Necrotic, Poison
Condition Immunities Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 9
Languages Understands common but can only comunicate through psychic ability.
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Actions

Multiattack. The skeleton warrior makes two attacks.

Greatsword.
Melee Weapon Attack:
+7 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Description

Meet Alvin, a friendly skeleton who defies the usual spooky and scary stereotype. Alvin's bones are clean and well-maintained, with a cheerful grin permanently etched on his skull. He is a thin yet tall skeleton, with long, spindly fingers and delicate, nimble joints that allow him to move with a surprising amount of grace.

Undead Nature. Alvin doesn’t require air, food, drink, or sleep.

Habitat: UnderdarkUrban

Kytrul

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