Armor Class
18
(armor scraps)
Hit Points
85
(10d10 + 4)
Speed
20 ft.
STR
16
(+3)
DEX
8
(-1)
CON
18
(+4)
INT
5
(-3)
WIS
6
(-2)
CHA
10
(+0)
Saving Throws
STR +6, CON +7
Damage Vulnerabilities
Bludgeoning
Damage Immunities
Necrotic, Poison
Condition Immunities
Exhaustion, Poisoned
Senses
Darkvision 60 ft., Passive Perception 9
Languages
Understands common but can only comunicate through psychic ability.
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Actions
Multiattack. The skeleton warrior makes two attacks.
Greatsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Description
Meet Alvin, a friendly skeleton who defies the usual spooky and scary stereotype. Alvin's bones are clean and well-maintained, with a cheerful grin permanently etched on his skull. He is a thin yet tall skeleton, with long, spindly fingers and delicate, nimble joints that allow him to move with a surprising amount of grace.
Undead Nature. Alvin doesn’t require air, food, drink, or sleep.
Comments