One with the environment. Bloody Abomination can feel the vibrations of creatures stepping on the ground. Allows blindsight up to 20 ft. on creatures standing on the same surface as it. This ability is enhanced if the surface is covered with blood or flesh.
Appendage spin: Abomination extends two appendages from itself and spins. The appendages crumble when they hit or on the end of the turn. Melee Weapon Attack: +5 to hit, reach 5 ft., 2 targets. Hit: 8 (d8 + 3) damage.
Appendage throw: Bloody Abomination creates a line of blood between itself and an opponent, from which rises an appendage and attack the target. RangedWeapon Attack: +3 to hit, range 30/60ft., 1 target. Hit: 7 (d6+ 3) damage.
Description
Bloody Abomination is a large slab of meat, that has been influenced with necromancy magic for a long time. Usually it looks like a half-rotten corpce with no bones, but, in places with lots of meat it can consume it to replace the rotten meat with the fresh. This will continue until the flesh ends and the abomination rots fully, dying. It usually exists in places with a lot of meat nearby, and, when the stash finishes, it may traverse to a plase with more meat, killing and feeding on anything on its path.
Previous Versions
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3/1/2023 9:23:43 PM
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3
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0
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1
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Coming Soon
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3/3/2023 2:39:08 PM
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7
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1
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2
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3/3/2023 2:41:01 PM
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3
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0
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3(edited)
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3/3/2023 2:47:10 PM
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4
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1
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Coming Soon
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