Tiny Beast, Unaligned
Armor Class 16 (natural armor)
Hit Points 2 (1d4)
Speed 5 ft., Climb 5 ft.
STR
2 (-4)
DEX
1 (-5)
CON
10 (+0)
INT
1 (-5)
WIS
8 (-1)
CHA
2 (-4)
Senses Passive Perception 9
Languages --
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Snail go BOOM. When a creature moves into the same space as the Boom Snail, the snail is primed and if the creature then moves out of the space of the snail, it explodes immediately. Any creature within 15 ft of the snail must make a DC 15 Dexterity saving throw. On a Failure the target takes 4d6 fire damage and is set on fire, taking 1d4 fire damage at the start of their subsequent turns until they take an action to put it out or another creature does so to them. On a success they take half damage, and are not set on fire.

Description

This snail is large compared to other snails about the size of an apple. The skin of the snail is charcoal gray. The shell is mostly black with glowing red lines running through it.

Monster Tags: Misc Creature

Habitat: Coastal

RoyaltheCreator

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