Large Monstrosity, Unaligned
Armor Class 14 (Natural Armor)
Hit Points 250 (6d20 + 64)
Speed 30 ft.
STR
26 (+8)
DEX
26 (+8)
CON
26 (+8)
INT
5 (-3)
WIS
9 (-1)
CHA
9 (-1)
Senses Passive Perception 26
Languages --
Challenge 28 (120,000 XP)
Proficiency Bonus +8
Traits

Without eyes. The Warden doesn't see. When a creature makes an action and the Warden doesn't know there is the creature, the creature must succeed a DC 16 dexterity check.

Actions

Sonic Boom. The Warden makes a 75 foot line of blue blast. A creature in that area must make a DC 17 dexterity saving throw or take 35 buldgeoning damage.

Fist. Melee Weapon Attack: +8 to hit, reach 10 ft., 1 target. Hit: 134 (6d20 + 21) buldgeoning damage. 

Reactions

No Escape. If a creature starts fleeing from the Warden, the Warden's speed becomes 75 ft.

Description

Wardens are eyeless creatures with perfect hearing. They don't let anyone escape and will kill them. They aren't made to be fighted. You need to escape without making any sound but if you make sound don't escape. He will get you.

 

Ghoulusti

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