Lance. Melee Weapon Attack: +4 to hit (with disadvantage against a target within 5 ft.), reach 10 ft., one target. Hit: 8 (1d12 + 2) piercing damage, or 11 (1d12 + 5) piercing damage while mounted.
Multiattack. The veteran makes two longsword attacks. If it has a shortsword drawn, it can also make a shortsword attack.
Longsword. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 5) slashing damage, or 8 (1d10 + 5) slashing damage if used with two hands.
Shortsword. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 5) piercing damage.
Heavy Crossbow. Ranged Weapon Attack: +5 to hit, range 100/400 ft., one target. Hit: 6 (1d10 + 4) piercing damage.
Feather Fall. The rider wears a magic ring with which it can cast the feather fall spell on itself once as a reaction to falling. After the spell is cast, the ring becomes nonmagical.
Description
The Griffon Cavalry is a special branch of the City Guard whose members are veteran soldiers trained to fly griffon mounts. They are an elite unit tasked to collect revenues from the Casinos on the Misty Strip and enforce the law.
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