Medium Celestial (Angel), Any Good Alignment
Armor Class 17 chainmail
Hit Points 90 (6d8 + 18)
Speed 30 ft., Fly 45 ft.
STR
23 (+6)
DEX
18 (+4)
CON
16 (+3)
INT
11 (+0)
WIS
14 (+2)
CHA
16 (+3)
Skills Intimidation +6
Damage Resistances Fire, Radiant; Bludgeoning, Piercing, and Slashing from Magic Weapons
Condition Immunities Charmed, Exhaustion, Frightened
Senses Darkvision 120ft, Passive Perception 12
Languages Celestial
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

 

Magic Resistance. The angel has advantage on saving throws against spells and other magical effects.

Angelic Weapons. The angel’s weapon attacks are magical. When the angel hits with any weapon, the weapon deals an extra 1d8 radiant damage (included in the attack).

Innate Spellcasting. The angel’s spellcasting ability is Charisma (spell save DC 16). The angel can innately cast the following spells, requiring only verbal components:

At will: detect evil and good

1/day each: wrathful smite (4th level) , stunning smite (4th level) 

Actions

Multiattack. The angel of valor makes two melee attacks, 1 with its dagger and 1 with its long sword.

Dagger. Melee Weapon Attack: +9 to hit, reach 5 ft., 1 target. Hit: 8 (1d4 + 6) [piercing] damage plus 1d8 radiant damage. 

Long sword. Melee Weapon Attack: +9 to hit, reach 5 ft., 1 target. Hit: 10 (1d8 + 6) [slashing] damage plus 1d8 radiant damage.

 

Description

Angels of valor are the soldiers of the gods, serving in vast armies and following the commands of mortal priests or more powerful angels. When a cleric needs numbers to get the job done, angels of valor offer the best aid. When a devout worshiper of a particular god does something to delight that god, such as showing valor in the god’s name, an angel of valor might be dispatched to reward the worshiper. An appropriate reward might include a magic item or even the service of the angel of valor for 10 days.

Monster Tags: Angel

drdeatheer

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