Medium Humanoid (Aarakocra), Neutral
Armor Class 12 Natural armor
Hit Points 21 (3d6 + 10)
Speed 20 ft., fly 50 ft., swim 35 ft.
STR
10 (+0)
DEX
15 (+2)
CON
10 (+0)
INT
14 (+2)
WIS
13 (+1)
CHA
16 (+3)
Senses Passive Perception 15
Languages Aarakocra, Aquan, Auran, Celestial
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Dive attack. If the swan aarakocra is flying and dives at least 30 feet straight toward a target and then hits it with a melee weapon, the attack deals an extra 3 (1d6) damage to the target. 

Flyby. The swan aarakocra doesn't provoke opportunity attacks when it flies out of an enemy's reach.

 Bad Temper. The swan aarakocra has advantage on saving throws against being frightened and on its Charisma (Intimidation) checks.

Bird Royalty. The swan aarakocra can command and speak to birds. The aarakocra also has advantage on any charisma rolls. 

 

 

Actions

Sword. Melee Weapon Attack: +4 to hit, reach 5 ft., one  target. Hit: 9 (2d8 + 2) [slashing] damage. 

Javelin. Melee or Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 6 (2d6 + 2) [piercing] damage.

Description

Swan Aarakocra make up the royalty of lake-based Aarakocra whenever they are in the area. Their feifdoms usually consist of geese, duck, grebes, darters, cormorants, herons, ibises, spoonbills and storks, cranes, rails, moorhens, coots and wader Aarakocra. Sometimes they rule over Bullywugs that happen to be in the area as well. 

Herons, Ibis, and Crane Aarakocra make up their main subordinates, and sometimes they even have their own kingdoms. Swan Aarakocra are often spell-casters and clerics as well.

Swan Aarakocra are known to be haughty and arrogant, and temperamental, but they are not evil or good. They consider their fiefdoms to be their absolute right and exercise their authority arbitrarily, but fairly.  

 

Habitat: ForestSwampUnderwater

Huggletime

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