Medium Beast, Unaligned
Armor Class 13 (natural armor)
Hit Points 11 (2d8 + 2)
Speed 25 ft., Burrow 15 ft.
STR
12 (+1)
DEX
10 (+0)
CON
12 (+1)
INT
2 (-4)
WIS
10 (+0)
CHA
4 (-3)
Skills Nature +2
Damage Vulnerabilities Fire
Damage Resistances Force, Radiant
Senses Passive Perception 11
Languages --
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Lesser Kemono Resistance. The turtle has advantage on saving throws against being poisoned, charmed, frightened, or grappled.

Hold Breath. The turtle can hold its breath for 50 minutes.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d10 + 1) piercing damage.

Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.

Habitat: ArcticCoastalUnderwater

Dragonekillax2

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