Medium Humanoid, Chaotic Evil
Armor Class 12 natrual
Hit Points 30 (4d8 + 12)
Speed 30 ft.
STR
12 (+1)
DEX
10 (+0)
CON
16 (+3)
INT
11 (+0)
WIS
14 (+2)
CHA
8 (-1)
Skills Arcana +4
Damage Resistances Necrotic
Senses Darkvision 60, Passive Perception 14
Languages Common beastman
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Summon Sleepless Corpses: The Awaker can rase the dead of dead beastmen that have yet to fully decayed. It takes 1 hour to do this ritual and after 1d4 beastmen sleepless corpses will apear.

Spellcasting. The awaker is a 4-level spellcaster. Its spellcasting ability is wisdom (spell save DC 12, +4 to hit with spell attacks). The awaker has following cleric spells prepared:
Cantrips (at will): guidence, light, resistance, thaumaturgy
1st level (4 slots): bane, inflict wounds, ray of sickness, false life

2nd level (3 slots): blindness/deafness, gentle repose

Actions

Action Melee Attack. Ritual Staff: +3 to hit, reach 5 ft., 1 target. Hit: 4 (1d6 + 1) necrotic damage

Monster Tags: fey

Habitat: ArcticHillMountain

BaddyMcBadface

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