Small Beast, Unaligned
Armor Class 14 Natural
Hit Points 10 (2d6 + 4)
Speed 30 ft., Burrow 10 ft.
STR
12 (+1)
DEX
17 (+3)
CON
15 (+2)
INT
2 (-4)
WIS
13 (+1)
CHA
6 (-2)
Skills Perception +3, Stealth +7
Senses Darkvision 90 feet, Passive Perception 13
Languages --
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

 

 

 

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 5 (1d4 + 3) [piercing] damage. 

 

Bonus Actions

Blood Frenzy. When a carcass eater inflicts damage or is injured, it flies into a rage as a bonus action for 1 min. While raging, the carcass eater gains Advantage on Strength checks and Strength saving throws, +2 to all damage rolls and gains resistance to bludgeoning, piercing and slashing damage. While in Blood Frenzy, the carcass eater gains the Reckless Attack ability, attacking with Advantage on all melee attacks with enemies attacking the Carcass Eater also gaining Advantage.

Reactions

Rend Fallen. If an opponent within 5 feet of the carcass eater is reduced to 0 hit points, the carcass eater can use it's reaction to make a bite attack against that opponent.

Description

A beast that resembles a cross between a rat and a dog scurries forth, although neither of these animals has nearly so many jagged, forward facing teeth.

Carcass eaters are a strain of monstrous carnivorous rodents. They are lazy predators, preferring to steal kills from other hunters or scavenge from corpses. Unlike most animals, they find undead flesh as palatable as any other kind, and can keep lesser undead such as zombies and ghouls away from the cemeteries they haunt. Not that this arrangement is any safer for members of communities hosting carcass eaters: the foul creatures are as likely to eat mourners as they are to dig up corpses. A carcass eater grows to three feet long and weighs 20 pounds.

Lair and Lair Actions

 

 

Grendel0322

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