Demon's Mind. Alastor is immune to magic that allows other creatures to read his thoughts, determine whether he is lying, know his alignment, or know his creature type. Creatures can telepathically communicate with him only if he allows it.
Fate Twister. Alastor is hidden from divination magic. He can't be targeted by such magic or perceived through magical scrying sensors.
Spellcasting. Alastor is a 22nd-level spellcaster. His spellcasting ability is Charisma (spell save DC 25, +17 to hit with spell attacks). Alastor has following spells prepared:
- Cantrips (At Will): Chill Touch, Control Flames, Eldritch Blast, Encode Thoughts, Fire Bolt, Frostbite, Green-Flame Blade, Infestation, Mind Sliver, Minor Illusion, Produce Flames, Ray of Frost, Toll the Dead, Vicious Mockery
- 1st Level (5 Slots): Burning Hands, Cause Fear, Charm Person, Command, Disguise Self, Dissonant Whispers, False Life, Hellish Rebuke, Hex, Inflict Wounds, Puppet, Ray of Sickness, Silvery Barbs, Wrathful Smite
- 2nd Level (4 Slots): Aganazzar's Scorcher, Blindness/Deafness, Cloud of Daggers, Darkness, Flame Blade, Flaming Sphere, Heat Metal, Ray of Enfeeblement, Scorching Ray, Shadow Blade, Shatter, Suggestion, Vortex Warp
- 3rd Level (4 Slots): Animate Dead, Bestow Curse, Conjure Lesser Demon, Counterspell, Dispel Magic, Fear, Fireball, Flame Stride, Hunger of Hadar, Hypnotic Pattern, Major Image, Speak with Dead, Summon Lesser Demon, Summon Shadowspawn, Summon Undead, Vampiric Touch
- 4th Level (4 Slots): Arcane Eye, Blight, Compulsion, Conjure Shadow Demon, Dominate Beast, Ego Whip, Fire Shield, Greater Invisibility, Phantasmal Killer, Shadow of Moil, Sickening Radiance, Spirit of Death, Wall of Fire
- 5th Level (4 Slots): Cloudkill, Cone of Cold, Dominate Person, Flame Strike, Hallow, Hold Monster, Infernal Calling, Insect Plague, Raise Dead
- 6th Level (3 Slots): Create Undead, Harm, Mass Suggestion, Psychic Crush, Summon Fiend
- 7th Level (3 Slots): Delayed Blast Fireball, Finger of Dead, Fire Storm, Power Word: Pain
- 8th Level (2 Slot): Abi-Dalzim's Horrid Wilting, Dark Star
- 9th Level (1 Slot): Meteor Swarm, Power Word: Kill
Multiattack. Alastor can use his Frightful Presence. Then he can make two attacks, 2 longsword, 2 spell attacks (must have an spell attack roll to count), or 1 of each.
Longsword. Melee Weapon Attack: +17 to hit, reach 5 ft., 1 target. Hit: 21 (2d10 +10) slashing damage and 14 (4d4) fire damage.
Superior Invisibility. Alastor becomes invisible for 3 (1d4) rounds.
Frightful Presence. Each creature of the Alastor's choice that is within 120 feet of him and aware of him must succeed on a DC 20 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the Alastor's Frightful Presence for the next 24 hours.
Superior Invisibility. Alastor becomes invisible for 1 round.
Illusionist's Bracers. Whenever Alastor casts a cantrip using his action, he can cast that cantrip again using his bonus action.
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Description
Alastor is a slim, dapper sinner demon, with beige colored skin, and a broad, permanently afixed smile full of sharp, yellow teeth. He stands at approximately 7 feet.
He sports a pinkish-red cropped, angled bob-cut with black tips at the ends and two large, black tipped tufts of hair extending from the top of his head, evoking the ears of a deer. The style has an undercut at the back, and two small black antlers protuding from the crown.
His eyes have dark-red sclerae, bright-red irises and thin black pupils. He also wears a dark-red oval-shaped monocle, rimmed with black, over his right eye.
Alastor wears a red pinstripe coat with dark-red lapels piped with white, which is ragged along the bottom hem. Underneath this he wears a bright red dress-shirt with a black cross on the chest, and long black dress pants with matching bright red cuffs.
He accessorizes with a black knotted bowtie with a bright red center, black gloves with red at the fingertips, and black pointed-toe boots with red deer hoofprints emblazoned on the soles. Alastor also carries a thin cane with a sentient vintage style microphone attached to it, which he uses to play sound effects and broadcast his voice.
Alastor stands out from many of the more chaotic residents of hell for his well maintained amiable persona. He gives the first-impression of a good-natured and charming man, wearing a permanently wide grin on his face at all times.
Alastor's behavior, mannerisms, and even his voice are similar to an old-fashioned radio announcer and speaks with a transatlantic accent, often using quaint anachronisms such as "the picture show" and refers to Charlie as a "charming demon belle".
This playful dandyish exterior, however, obscures a much darker side to him - one with high levels of self-importance - and he will not hesitate to use physical violence when others don't act in line with his very particular values or expectations.
Alastor is described as a man of duality. He values good manners, affability and intelligence very highly in others, and will actively look down on those who do not meet his standards, however he will often play fast and loose with these arbitrary rules in regards to himself and his own conduct. His smiling is also a show of power and dominance, and miserable people are seen by him as weak.
Alastor has an odd sense of morality, which is described as "not normal", and has been noted to be quite sadistic, even cannibalistic, devouring lesser demons or those that have incurred his anger.
He is noted to be narcissistic, not seeing many people quite up to his level. However, that does not make him reckless. Despite being extremely powerful, Alastor is aware that there are other demons and entities that rival him in terms of power, such as other Overlords. For this reason, he is wary around such demons, as they could potentially harm him if he is not careful.
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