Large Undead, Neutral Evil
Armor Class 8
Hit Points 85 (9d10 + 36)
Speed 30 ft.
STR
19 (+4)
DEX
6 (-2)
CON
18 (+4)
INT
3 (-4)
WIS
6 (-2)
CHA
5 (-3)
Saving Throws STR +6
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 8
Languages Common Can't Speak Understands Common but can't speak.
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Multiattack : Slam. Four Slam Attacks (+5 1d8+5). 4 slam attacks.

Multiattack : Piercing. Two Piercing Attacks (+5 1d8+5). 2 pierce attacks. 

Grapple. Grapple a Character.  

Description

It reared up in front of me ready to strike. You're probably wondering what is about to maul me alive in front of my fellow adventures. A Zombie Brute to be exact. This ugly and towering 4,000-pound zombie is about any Kinemortophobic's nightmare. They start out as athletic male zombies, but after exposure to a liches magic, there is a possibility for it to messily explode and/or turn into one of these things. -From Alexander Frostdelver's: A Day in the Life of a Dwarven Adventurer. 

Monster Tags: undead

MephistapheliaMachiavelli

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