Armor Class
12
(leather armor)
Hit Points
9
(2d8)
Speed
30 ft.
STR
11
(+0)
DEX
12
(+1)
CON
10
(+0)
INT
10
(+0)
WIS
11
(+0)
CHA
10
(+0)
Senses
Passive Perception 10
Languages
Any one language (usually Common)
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
Dark Devotion. The Warrior shadowmancer has advantage on saving throws against being charmed or frightened.
Actions
Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) slashing damage.
Light crossbow. Ranged weapon attack:+6 to hit, range 80/320 ft., one creature. Hit: 5 (1d8 + 1) peircing damage.
Description
Shadowmacers serve the evil sorcerer, crodor at their will. warriors shadowmancers are trained through the use of weapons.
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