Medium Beast (Dinosaur)
Armor Class 13 Natural Armor
Hit Points 22 (4d8 + 4)
Speed 30 ft.
STR
14 (+2)
DEX
10 (+0)
CON
12 (+1)
INT
2 (-4)
WIS
10 (+0)
CHA
4 (-3)
Skills Perception +2
Senses Passive Perception 12
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Charge: If the Spiky Stego moves at least 20 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 4 (1d8) piercing damage.

Actions

Gore: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Tail Swipe: Melee Weapon Attack: +3 to hit, range 10 ft., one target. Hit: 4 (1d8) piercing damage.

Bonus Actions

Spiky Defense: As a bonus action, the Spiky Stego can puff up its spines, causing them to stick out in all directions. Until the start of the Baby Spiky Stego's next turn, any creature that makes a melee attack against it takes 2 (1d4) piercing damage.

Description

The Spiky Stego is a dinosaur that has long, sharp spikes running down its back and tail. It is an herbivore, but will fiercely defend itself if it feels threatened. Its body is covered in tough, scaly skin that provides natural armor, and its tail is capable of launching sharp spikes at its enemies. The Spiky Stego is a solitary creature that roams forests and grasslands in search of food.

Previous Versions

Name Date Modified Views Adds Version Actions
3/8/2023 5:11:57 PM
1
0
1
Coming Soon
3/8/2023 5:38:07 PM
13
0
1
Coming Soon

Monster Tags: Dinosaur

Habitat: Forest

Enderborn

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