Medium Humanoid (Any Race), Any Alignment
Armor Class 12 (16 with barkskin)
Hit Points 52 (8d8 + 16)
Speed 30 ft.
STR
10 (+0)
DEX
14 (+2)
CON
14 (+2)
INT
12 (+1)
WIS
18 (+4)
CHA
12 (+1)
Saving Throws WIS +7, CHA +4
Skills Medicine +7, Nature +7, Perception +7
Senses Passive Perception 17
Languages Druidic plus any two languages
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Spellcasting. The Circle of the Moon Druid is a 8th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 15, +7 to hit with spell attacks). It has the following druid spells prepared:

Cantrips (at will): druidcraft, produce flame, shillelagh

1st level (4 slots): entangle, longstrider, speak with animals, thunderwave

2nd level (3 slots): animal messenger, barkskin, pass without trace

3rd level (3 slots): conjure animals, call lightning, erupting earth

4th level (2 slots): guardian of nature, ice storm

Actions

Quarterstaff. Melee Weapon Attack: +3 to hit (+3 to hit with shillelagh), reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, 4 (1d8) bludgeoning damage if wielded with two hands, or 8 (1d8 + 4) bludgeoning damage with shillelagh.

Bonus Actions

Wild Shape (2/day): As a bonus action, the druid can become a beast of CR 2 or lower that does not having a flying speed. 

Description

These druids are fierce guardians of nature and will do anything to protect it. They dwell in the deepest and oldest forests, devoting themselves entirely to nature.

Monster Tags: NPC

Habitat: ArcticCoastalDesertForestGrasslandHillMountainSwampUnderdark

MonkeyWizard101

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