Huge Beast
Armor Class 22 Natural Armor
Hit Points 200 (10d20 + 9)
Speed 40 ft., Fly 60 ft., Burrow 20 ft., Swim 30 ft., Climb 30 ft.
STR
24 (+7)
DEX
10 (+0)
CON
26 (+8)
INT
2 (-4)
WIS
12 (+1)
CHA
10 (+0)
Saving Throws STR +10, CON +11, WIS +4
Skills Athletics +12, Survival +6
Damage Resistances All
Condition Immunities Charmed, Exhaustion, Petrified, Poisoned, Stunned
Senses Blindsight 10 ft, Darkvision 60, Passive Perception 11
Languages --
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Restricted Respiration. This creature can go without breathing for one hour.

Spiteful Scent. This creature has advantage on survival checks to track a creature that has dealt damage to it. 

Multi-Attack. This creature makes two attacks, one with its claws and one with its bite.

 

Actions

Action Melee Attack. Claw Attack: +9 to hit, reach 10 ft., 1 target. Hit:  19 (2d12 + 6) [slashing] damage. 

Action Melee Attack.  Bite Attack: +9 to hit, reach 5 ft., 1 target. Hit:  13 (1d12 + 6) [piercing] damage 7 (1d12) [acid] damage. The target is grappled escape DC str 17. It cannot use this attack on another target while it holds the current target grappled in its mandibles and has advantage on attacks it has on a target it has grappled in its jaws.

Bonus Actions

Chew. While this creature has a creature in its mandibles, it can use a bonus action to chew, automatically inflicting 13 (2d12) piercing damage and 13 (2d12) acid damage. if you do this to a structure or object you can chew through 1 ft of nonmagical material in an environment like metal and rock or anything less durable.

Reactions

Hunker Down. With a reaction this creature can increase it's AC by 4 and gain resistance to all damage. In this sate, the only actions it can take are its one bite and chew. It takes a full action to exit this state.

Description

A huge beetle with a dark grey and black exoskeleton that has a barely noticeable prismatic sheen. This vindictive "unstoppable" Buggernaut relentlessly hunts down those who have wronged it. These spiteful beetles have very long memories and hold onto a grudge as a hard as they hold onto prey with their mandibles. There are rumors of them searching for years and covering great distances to hunt down adventures who attacked them and fled. When they find their quarry they drag them underground to be dissolved in their corrosive saliva.

Previous Versions

Name Date Modified Views Adds Version Actions
3/9/2023 1:39:58 AM
6
0
--
Coming Soon
Erbertis

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