Masters Call: Whilst within 30ft of his Master, and able to hear him, Ashen Hound has Advantage on attack rolls.
Master and Hound: The Ashen Hounds master gains advantage on all attacks against a creature grappled by the Ashen Hound.
Cinder Soul: When Ashen Hound dies, each creature within 10ft takes 5 fire damag.e
Multi-Attack: Ashen Hound makes 2 claw attacks and 1 bite attack.
Bite: +10 to hit, 5ft range, 1d10+5 piercing + 2d6 fire damage, and the creature is considered grappled (max 1), a creature may use its action to attempt to escape teh grapple. (Escape DC 20).
Claws: +10 to hit, 2d6+5 Slashing Damage
Howl of Hell: (Recharge 5 or 6) Each creature within 30ft of the Ashen Hound makes a DC 17 Wisdom save, on a fail they take 4d10 Psychic damage, and become Frightened of the Ashen Hound for 1 minute, they may repeat their save at the end of each turn. On a success they take half as much damage and are not Frightened.
Jaws of Hell:. Ashen Hound may only use this ability if it had a creature grappled, the target takes 4d8 Fire damage.
Burning Gaze: +10 to hit, 30ft, 2d4+5 Fire Damage.
Loyal Hound: If Ashen Hound is within Half its movement speed of its Master, when its master is the target of an attack, the Ashen Hound can move up to that distance towards its master, and if it finishes within 5ft of its master, it can take the attack instead.
Bite thy lip: When a creature casts a spell within range (60ft) the Ashen Hound may use its reaction to move up to half its movement speed towards the creature, and make a bite attack, if the attack hits, the creatures spell does not take effect, but the spell slot is expended.
Description
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Previous Versions
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3/9/2023 11:09:16 PM
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3/9/2023 11:13:51 PM
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