Equipment. cloak of invisibility, potion of growth, potion of healing, greater (x2), stake (wooden) (x3), holy water (flask) (x4).
Beacon of Argynvost. Add +1 to all of Ezmerelda's saving throws.
Favored Foe. Ezmerelda has advantage on Perception and Survival checks against Undead.
Spellcasting. Wisdom. +8 Attack. DC 16.
At Will: fire bolt, green-flame blade], message, minor illusion
3/day each: feather fall, fog cloud, gust of wind, misty step
2/day each: haste, protection from evil and good, wind wall
Silvered Rapier. 2 attacks.+9 to hit, reach 5 ft., one target. Hit: 10 (1d8 + 6) piercing damage.
+1 Handaxe. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Ethereal Step. 1/short rest: etherealness (spell ends at the end of your turn)
Description
COMBAT NOTES
Using the cloak of invisibility is a free action, and gives you the invisible condition.
Green-flame blade is essentially a free buff to one of your melee weapon attacks, use it every time you melee attack.
The Planar Warrior bonus action works with green-flame blade, but does not augment damage to any target other than the targeted creature.
Feather fall is a reaction spell and misty step is a bonus action.
Ethereal Step is designed to be used at the beginning of your turn.
Your +1 handaxes are magical.
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