Large Aberration, Any Evil Alignment
Armor Class 25 Natural armor
Hit Points 230 (10d10 + 60)
Speed 30 ft., Fly 50 ft.
STR
30 (+10)
DEX
28 (+9)
CON
22 (+6)
INT
14 (+2)
WIS
15 (+2)
CHA
16 (+3)
Skills Arcana +7, History +7, Stealth +14, Survival +7
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Blindsight 60ft, Passive Perception 12
Languages Deep Speech
Challenge 15 (13,000 XP)
Proficiency Bonus +5
Traits

Flyby. The crownwing doesn’t provoke an opportunity attack when it flies out of an enemy’s reach.

Magic Resistance.  Crownwing has advantage on saving throws against spells and other magical effects.

Magic Weapons. The crownwing's weapon attacks are magical.

Actions

Multi attack. The crown wing makes 3 attacks with its arm blades 

Arm blades. Melee Weapon Attack: +15 to hit, reach 10 ft., 1 target. Hit: 22 (4d6 + 10) [damage type] damage. 

Crowns will (once per day). The crownwing and all allies within a 50ft radius of the crown wing gains a +2 extra to attack roll and plus 10 extra to damage for 1 minute.

Description

Swordwings live in clusters of tall “nesting spires” built from resources chewed out of the surrounding environment. From a distance, these towers resemble stalactites or stalagmites made of grayish-white paper, but in truth the structures are as hard as stone.

Monster Tags: abberationhumanoid

drdeatheer

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