Poisinous Sting. As a action, the catbee can attempt to sting a target for 2 (1d4) [piercing] damage. The target must also complete a DC 15 Constitution saving throw or be poisoned.
Swarm. Has advantage on Dexerity saving throws when within 5 ft. of another catbee
Action Name. Enter the description for your action.
Sting. Melee Weapon Attack: +4 to hit, reach 2 ft., 1 target. Hit: 3 (1d6 + 2) [piercing] damage. Target must complete DC 5 Constitution saving throw or be poisoned.
Stinger Shoot. Ranged Weapon Attack: +4 to hit, range 1/5 ft., 1 target. Hit: 4 (1d4 ) [piercing] damage.
As a bonus action, catbees can go in (every 3 turns after going out) or out of their hive if it is in 10 ft. of them. The hive provents any non-magical attacks against the catbee from hitting but also prevents the catbee from attacking. This is in effect until the catbee either leaves or you destory the 1d20 +1 AC 10 hive. The hive may only be located on trees near grasslands, hills, or forests.
Reaction Name. Enter the description for your action.
Description
The catbee is a hybrid mix of a cat and a bee. The catbee has the body of a cat, stinger of a bee, antenna of a bee, wings of a bee, but the body, legs, and head of a cat. These creatures usually come in packs of 3 to 10 and enjoy annoying adventurers. Although catbees aren't very strong they are incredibly dexterous and quite smart.Their creation was likely the result of a wizard trying to create a monster. These catbees are just like bees and create hives that a much larger than the average bee hive, for catbee are around a foot long and a few inches wide.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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3/11/2023 5:39:58 AM
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11
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0
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5e
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Coming Soon
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