Medium Humanoid, Chaotic Evil
Armor Class 14 Shield
Hit Points 7 (2d6)
Speed 30 ft.
STR
8 (-1)
DEX
14 (+2)
CON
10 (+0)
INT
8 (-1)
WIS
8 (-1)
CHA
8 (-1)
Senses Darkvision 60 ft., Passive Perception 9
Languages Moblin
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Actions

Club. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) bludgeoning damage

Spear. Two-Handed Melee Attack: +4 to hit, reach 10 ft., one target. Hit: 6 (1d8+2) Piercing damage

Claws. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) Slashing damage

Shortbow. Two-Handed Ranged Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6+2) Piercing damage

Description

This common species is a nuisance all over Hyrule. Some have unified and have formed factions of bandits. While not very clever, they are at least intelligent enough to hunt beasts and grill the meat for food. Though they're typically ferocious carnivores, they actually enjoy fruit as well.

Caesar208

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