Armor Class
14
Shield
Hit Points
7
(2d6)
Speed
30 ft.
STR
8
(-1)
DEX
14
(+2)
CON
10
(+0)
INT
8
(-1)
WIS
8
(-1)
CHA
8
(-1)
Senses
Darkvision 60 ft., Passive Perception 9
Languages
Moblin
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Actions
Club. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) bludgeoning damage
Spear. Two-Handed Melee Attack: +4 to hit, reach 10 ft., one target. Hit: 6 (1d8+2) Piercing damage
Claws. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) Slashing damage
Shortbow. Two-Handed Ranged Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6+2) Piercing damage
Description
This common species is a nuisance all over Hyrule. Some have unified and have formed factions of bandits. While not very clever, they are at least intelligent enough to hunt beasts and grill the meat for food. Though they're typically ferocious carnivores, they actually enjoy fruit as well.
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