Medium Construct (Warforged), Typically Lawful Evil
Armor Class 20 Natural Armor
Hit Points 300 (60d12 + 12)
Speed 60 ft.
STR
15 (+2)
DEX
25 (+7)
CON
26 (+8)
INT
12 (+1)
WIS
10 (+0)
CHA
10 (+0)
Saving Throws DEX +12, CON +13
Skills Acrobatics +10, Athletics +10
Damage Vulnerabilities Fire, Lightning
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Necrotic, Poison
Senses Darkvision 30 ft, Tremorsense 60 ft, Passive Perception 14
Languages Understands all languages but speaks them in common
Challenge 16 (15,000 XP)
Proficiency Bonus +5
Traits

Overcharged. Once Quick Silver hits half HP his core will initiate Overcharge and rapidly speed him but at the same time decrease max damage output by 4.

Spellcasting. The [Quick-Silver] is a 2-level spellcaster. Its spellcasting ability is [Wisdom] (spell save DC Dex, +5 to hit with spell attacks). The [Quick-Silver] has following [Rouge] spells prepared:
Cantrips (at will): [Gust], [Shocking Grasp] 
1st level (4 slots): [Tasha's Hideous Laughter ], [Silvery Barbs] 

Actions

MultiAttack. Can attack 3 times 1with fists and 2 with leg kick or all three into fists.

Silver Fists. Melee Weapon Attack: +8 to hit, reach 5 ft., 1 target. Hit: 18 (3d6 + 2) [Bludgeoning] damage. 

Flash Kick. Melee Weapon Attack: +8 to hit, reach 5 ft., 1 target. Hit: 18 (3d6 + 2) [Bludgeoning] damage. 

 

Bonus Actions

Battle Awareness. As Quick-Silver is in battle he can sacrifice half his movement speed for 3 turns to gain foresight on the next attack coming his way and has advantage on saves and the attacker having disadvantage for their turn. (Overcharged only.)

Kinetic Syphon. Quick-Silver throws down a destroyable sphere that completely half's the movement speed of everyone but him that's within a 60 foot radius. 

Reactions

Reactive Onslaught. when Quick-Silver takes 20 plus damage He will rush toward the enemy that dealt the damage and strike it with flash kick dealing 2d6 damage.

Description

Quick-Silver has a slender but built frame Face has been heavily modified goggles covering the eyes a metal mechanical mouth cover that purges carbon from his vital systems frame has been completely turned into that of a warforged but retains natural skin color but augment lines visible through out his body.

Clothing typically matches a old school bomber jacket, tight fitting camo pants, a pair of black leather gloves with the knuckles being covered by metal pieces and fingerless.

Monster Tags: constructhumanoidInevitable

Habitat: ArcticCoastalDesertForestGrasslandHillMountainSwampUnderdarkUrban

Warforged116

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