Immutable Form. The golem is immune to any spell or effect that would alter its form.
Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.
Magic Weapons. The golem's weapon attacks are magical.
Multiattack. The golem makes two slam attacks.
Slam. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.
Spellcasting (Psionics). The golem casts one of the following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 16):
1/day each: blink, control water, dispel magic, protection from evil and good, sending
Change Size. The golem magically transforms into either the largest Tank Form or back to its True Form, Its statistics change accordingly. This transformation ends if the golem is reduced to 0 hit points or uses a bonus action to end it and go back to its True Form.
Description
Amethyst golems are magical constructs cut and chiseled from pure amethyst to appear as tall, impressive statues and protectors of the entrances to an amethyst dragons horde. Like other golems, they are nearly impervious to spells and ordinary weapons. The golems main goal is to protect its creators horde and do whatever its creator says. Some golems are sent to accompany adventures that its creator likes or considers part of its horde.
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