Armor Class
12
leather
Hit Points
13
(2d8)
Speed
30 ft.
STR
10
(+0)
DEX
12
(+1)
CON
10
(+0)
INT
15
(+2)
WIS
14
(+2)
CHA
13
(+1)
Saving Throws
WIS +4
Skills
Arcana +4, Investigation +4, Religion +4
Senses
Passive Perception 12
Languages
Common, Elvish
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Spellcasting (Mage). The spellcaster's spellcasting ability is Intelligence (spell save DC 12, +4 to hit with spell attacks). The spellcaster has the following wizard spells prepared:
Cantrips (at will): fire bolt, light
1st level (2 slots): sleep, mage armour
Known spells: [base spells], mage armour (copied), burning hands (level).
Actions
Quarterstaff. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, or 4 (1d8) bludgeoning damage if used with two hands.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
3/14/2023 2:52:36 PM
|
9
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0
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Coming Soon
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