Medium Humanoid, Neutral Good
Armor Class 12 leather
Hit Points 13 (2d8)
Speed 30 ft.
STR
10 (+0)
DEX
12 (+1)
CON
10 (+0)
INT
15 (+2)
WIS
14 (+2)
CHA
13 (+1)
Saving Throws WIS +4
Skills Arcana +4, Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Elvish
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Spellcasting (Mage). The spellcaster's spellcasting ability is Intelligence (spell save DC 12, +4 to hit with spell attacks). The spellcaster has the following wizard spells prepared:
Cantrips (at will): fire bolt, light
1st level (2 slots): sleepmage armour

Known spells: [base spells], mage armour (copied), burning hands (level).

Actions

Quarterstaff. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, or 4 (1d8) bludgeoning damage if used with two hands.

Previous Versions

Name Date Modified Views Adds Version Actions
3/14/2023 2:52:36 PM
9
0
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Monster Tags: Sidekick

TingumandTango

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