Phantom's Opera: A ghostly orchestra supports Avante, allowing two songs at once.
Smoldering Song: Avante's melee attacks deal 2d4 fire damage.
Soulrend Symphony: Can only be used once. A heart-wrenching melody spills from the violin. As long as Avante is alive, the target(s) health is reduced permanently by four.
Blazing Ballad: An invigorating ballad pours from the violin. Allies are healed 2d4 and foes are burned for 2d6 fire damage.
Dicing Ditty: A jaunty folk song echoes from the orchestra as Avante attacks with a flurry of blows, dealing 2d6 damage 4 times.
Marionette's March: A classic military march plays from the violin, calling for aid. Summons 4 marionettes to assist in the fight. They attack with a basic melee attack, dealing 2d4 bludgeoning damage.
Death's Anthem: Can only be used once. A horrifying screeching echoes from the opera house, breaking glass and bone alike. Deals 3d12 force damage to all enemies. Can only be used below quarter health.
Bow Slash: Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 6 (2d4 + 3) [Slashing] damage.
Cancel a song.
Parry: Avante's rapier bow can parry melee attacks.
Final Show: Avante attacks with terrifying ferocity, going beyond human speed. +1 action per turn.
Encore: A final burst of power ignites the ruined opera house, dealing 3d6 fire damage to anyone inside.
Description
Avante is an undead bard dressing in military formal clothes. He also wears white gloves and a gilded porcelain mask. He wields a charred violin and a violin bow that doubles as a rapier.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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