Legendary Resistance (3/day): If Bhaqiroth fails a saving throw, she can choose to succeed instead.
Undead Fortitude: If damage reduces Bhaqiroth to 0 hit points, she must make a CON saving throw with a DC of 5+ the damage taken, unless the damage is radiant or from a critical hit. On a success, she drops to 1 HP.
Magic Resistance: She has advantage on saving throws against spells, magical effects and is immune to magical sleep effects.
Disease Resistance: Bhaqiroth has advantage to against disease and poison damage.
Spellcasting. Bhaqiroth is a 20th-level spellcaster. Her spellcasting ability is INT (spell save DC 21, +13 to hit with spell attacks). Bhaqiroth has following wizard spells prepared:
Cantrips (at will): Chill Touch, Infestation, Mage Hand (Telekinetic [WIS]), Minor Illusion, Poison Spray, Toll the Dead,
1st level (4 slots): Chromatic Orb, Find Familiar, Mage Armor (at will [Eldritch Adept]), Ray of Sickness (at will [Spell Mastery]), Tasha's Hideous Laughter, Unseen Servant
2nd level (3 slots): Crown of Madness, Dragon's Breath, Gentle Repose, Mind Spike, Shadow Blade (at will [Spell Mastery])
3rd level (3 slots): Animate Dead, Gaseous Form (1/short rest w/o slot [Sig. Spell]), Summon Lesser Demons (1/short rest w/o slot [Sig. Spell])
4th level (3 slots): Evard's Black Tentacles, Phantasmal Killer, Summon Greater Demon
5th level (3 slots): Danse Macabre, Infernal Calling, Negative Energy Flood
6th level (2 slots): Circle of Death, Create Undead, Eyebite, Soul Cage
7th level (2 slots): Finger of Death, Power Word Pain
8th level (1 slot): Maddening Darkness
9th level (1 slot): Blade of Disaster, Power Word Kill, Psychic Scream
Command Undead: As an action, Bhaqiroth can target one undead she can see within 60 ft. to make a CHA saving throw (DC 19). If it succeeds, she can't use this ability on that target again. If it fails, it becomes friendly to her and obeys her commands until she uses this feature again. If the target has INT 8 or above, it has advantage on the saving throw. If it fails, and has INT of 12 or above, it can repeat the saving throw at the end of every hour until it succeeds and breaks free.
Staff of the Forgotten One. Melee Weapon Attack: +8 to hit, reach 5 ft., 1 target. Hit: 5 (1d6 + 2) [bludgeoning] damage. On a successful hit, the target also takes an extra 10 (3d6) necrotic damage.
Blade of Disaster: Spell Attack (Concentration, 1 minute): +13 to hit, range 60ft., 2 targets within 5 ft. of the rift. Hit: 26 (4d12) [force] damage. This attack scores a critical hit if the number on the d20 is 18 or higher. On a critical hit, the blade does an additional 8d12 force damage. As a bonus action on her turn, she can move the blade up to 30ft. to an unoccupied space she can see and make up to two more melee spell attacks with it again.
Telekinetic Shove: As a bonus action, Bhaqiroth can try to telekinetically shove one creature she can see within 30ft. of her. The target must succeed a STR save (DC 18) or be moved 5ft. toward or away from her. A target may willingly fail this save.
Dragon's Breath (2nd), Shadow Blade (2nd)
Opportunity Attack
Soul Cage (Lvl 6)
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Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Bhaqiroth is a level 20 Reborn Necromancer. She is of medium height and slim build, with long white hair and white glowing eyes. Her face is gaunt, with sunken cheeks and pale blue lips that often peel back to reveal her unnaturally pristine teeth when she cackles and speaks. Bhaqiroth looks frail, bony and almost skeletal, however, upon closer inspection will actually be revealed to be semi-translucent, with her body actually being fairly "well fed".
Bhaqiroth (Baw-key-rawth) is a psychopathic sadist who revels in causing as much suffering as possible, often inventing new ways to torture and cause excruciating pain to her victims that she calls her "playthings". She loves taking them to the brink of death, nursing them back to health, just to do it all over again. Should they succumb to her "ministrations", she simply resurrects them as her undead slaves.
She always wears the robe that was gifted to her from her master, Trax Silvari, whom she serves with absolute undying devotion. The robe appears as a blood red and midnight black elegant gown when she is "entertaining" but shifts to appear as torn rags when she engages in battle. She wields a staff that she took from an ancient tomb she raided for more dark power. Trax has also given her several trinkets to aid her in escape should she ever need it, including a Cubic Gate.
Bhaqiroth possesses the Robe of the Archmagi, The Staff of the Forgotten One, and a Cubic Gate.
Pic credit: Adrianna Forys on ArtStation on Pinterest
Lair and Lair Actions
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Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
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If the [monster name] dies, these effects fade over the course of #d# days.
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