Speed: 5 feet per turn
Teleport (Recharge 4–6). The flea magically teleports, along with any equipment it is wearing or carrying, up to 40 inches to an unoccupied space it can see. Before or after teleporting, the flea can make one bite attack.
Bite. Melee Weapon Attack: +3 to hit, reach 0.5 ft., one target. Hit: (1d6 + 1) piercing damage. If bite is successful, creature is under the "Itching" condition
Thirst for blood. Blink fleas can blink from one host to another within 20 feet
Leech. The blink flea can drink a host’s blood to regain hit-points equal to 1d4 per turn
Itching: Creature is distracted by itching and must make a Constitution saving throw or make their action with disadvantage
Description
A small, unassuming flea that usually resides on other "blink" creatures. Blink Fleas are capable of traveling with the blink creature when they use their blink action.
Previous Versions
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5/13/2019 4:54:37 AM
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Coming Soon
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