Large Construct, Neutral
Armor Class 18
Hit Points 140 (14d10 + 70)
Speed 30 ft.
STR
22 (+6)
DEX
8 (-1)
CON
20 (+5)
INT
4 (-3)
WIS
6 (-2)
CHA
1 (-5)
Saving Throws DEX +4, WIS +3, CHA +0
Damage Immunities Poison, Psychic
Senses Blindsight 60 ft. (Blind beyond this radius), Passive Perception 8
Languages Legalese
Challenge 14 (11,500 XP)
Proficiency Bonus +5
Traits

Charrable. If the breadnought takes fire or radiant damage, its attacks deal an additional 7 (1d12) slashing damage for every 10 points dealt on a hit until it finishes a long rest.

Immutable Form. The breadnought is immune to any spell or effect that would alter its form.

Magic Resistance. The breadnought has advantage on saving throws against spells and other magical effects. Magic Weapons. The breadnought’s weapon attacks are magical.

Soggy Bottom. If the breadnought comes into contact with 1 or more gallons of water in a single round, its speed is halved and its AC is reduced by 5 until the end of its next turn, or until it takes cold or fire damage.

Actions

Multiattack. The breadnought makes two melee attacks.

Slam. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 22 (2d8+6) Bludgeoning damage.

Amemuse

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