Armor Class
13
natural armor
Hit Points
24
(4d10 + 4)
Speed
50 ft.
STR
16
(+3)
DEX
12
(+1)
CON
14
(+2)
INT
2
(-4)
WIS
10
(+0)
CHA
7
(-2)
Damage Resistances
Cold, Fire, Lightning
Damage Immunities
Poison
Condition Immunities
Poisoned
Senses
Darkvision 120 ft., Passive Perception 10
Languages
Abyssal , cannot speak
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Pursuit. If the axe beak hits a Medium or smaller creature with an opportunity attack, it gains advantage on all attack rolls against that creature until the end of its next turn.
Actions
Beak. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage and 4 (2d4) fire damage.
Hurl Flame. Ranged Spell Attack: +4 to hit, range 60 ft., one target. Hit: 4 (2d4) fire damage.
Comments