Medium Construct, Unaligned
Armor Class 14 Natural armor, Sheild
Hit Points 46 (7d8 + 14)
Speed 30 ft.
STR
15 (+2)
DEX
13 (+1)
CON
15 (+2)
INT
7 (-2)
WIS
10 (+0)
CHA
3 (-4)
Damage Immunities Poison, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine
Senses Darkvision 60ft. , Passive Perception 10
Languages Understands the language of its creator, but cannot speak.
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Immutable Form: The Clockwork Soldier is immune to any spell or effect that would alter its form. 

Magic Resistance: The Clockwork Soldier has advantage on saving throws against spells and other magical effects.

Magic Weapons: The Clockwork Soldiers' weapon attacks are magical.

Death Burst: When the Clockwork Soldier dies, it explodes. Each creature within 5ft of the Clockwork Soldier must make a DC 13 Dexterity saving throw, taking 7(2d6) fire damage on a failed save, or half as much on a successful one. 

Actions

Multiattack: The Clockwork Soldier makes two Longsword attacks.

Longsword: Melee weapon attack, +5 to hit, reach 5ft, one target. Hit 7(1d8+3) slashing damage.

Description

The Clockwork Soldier is a mechanical mercenary that fights to the death for its creator. With the ability to wield most weapons with full proficiency, Clockwork Soldiers are versatile and unpredictable foes. Most are armed with magic weapons, a +1 sword and a shield being the most common armament. Clockwork Soldiers are among the most efficient constructs of their kind. They are ideal for sentry and guard duty.Clockwork Soldiers also have the same basic shape as a human, standing 6ft tall and weighing about 500lbs. 

Monster Tags: construct

Shadowtouched_Rezakiri

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