Tiny Construct, Neutral
Armor Class 16 natural armor
Hit Points 21 (6d4 + 1)
Speed 10 ft., Always attempts to move withing 5ft of creater or location being guarded
STR
5 (-3)
DEX
16 (+3)
CON
12 (+1)
INT
2 (-4)
WIS
8 (-1)
CHA
1 (-5)
Saving Throws DEX +5, CON +3
Skills Perception +5
Damage Immunities Poison, Psychic
Senses Blindsight 300ft, Passive Perception 14
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Spellcasting. The Ancient Guardian sentry(GOB1) is a 3-level spellcaster. Its spellcasting ability is Dexterity (spell save DC 13, +5 to hit with spell attacks). The Ancient Guardian sentry(GOB1) has following [class]Warlock[/class] spells prepared: 

Cantrips (at will): Eldritch Blast, Booming Blade 
1st level (4 slots): Hex, Shield ,Witch Bolt

 

Actions

Action Name. Enter the description for your action.

Action Melee Attack. Booming Blade: +5 to hit, reach 5 ft., 1 target. Hit: # (1d6+ 3) [piercing] damage. and it becomes sheathed in booming energy until the start of your next turn. If the target willingly moves before then, it immediately takes 1d8 thunder damage, and the spell ends.

Action Ranged Attack. Eldritch Blast: +5 to hit, range 120ft., 1 target. Hit: 5 (1d10) [force] damage.

Reactions

Shield Master. it can use shield on its summoner and not just its self, if its summoner is withing 30ft.

Description

looks like a wizards rod made of grey metal, with a dark green halo along its axis. floats 3 feet off the ground 

Lair and Lair Actions

 

 

st0rmferret