Medium Beast, Chaotic Evil
Armor Class 18
Hit Points 197 (20d10 + 87)
Speed 30 ft.
STR
18 (+4)
DEX
18 (+4)
CON
16 (+3)
INT
10 (+0)
WIS
10 (+0)
CHA
14 (+2)
Saving Throws STR +8, DEX +8
Skills Stealth +0
Damage Vulnerabilities Fire
Damage Immunities Cold, Poison
Condition Immunities Charmed, Exhaustion, Frightened
Senses Darkvision, Passive Perception 10
Languages Abyssal Knows its human form languages but can only speak abyssal
Challenge 12 (8,400 XP)
Proficiency Bonus +4
Traits

Wild Shape. When the wendigo reaches 0 hp it reverts back to it's human form. It cannot take the wild shape ability in human form after reaching 0 hp in the wendigo form. 

 

Actions

Multiattack. The wendigo makes 3 attacks. One with it's bite, two with it's claws.

Frostbite. Melee Weapon Attack: +7 to hit, reach 5 ft., 1 target. Hit: 27 (3d10 + 9) [piercing] damage. On a hit, target has disadvantage on attack rolls until the wendigo's next turn.

Bleeding Claws. Melee Weapon Attack: +7 to hit, reach 10 ft., 10 ft area. Hit: 12 (2d6 + 4) [slashing] damage. On a hit, targets take an additional 8 (2d4 + 2) damage on the start of their next turn. 

Legendary Actions

The wendigo can take 3 legendary actions. It does not regain these actions at the start of it's turn. 

Arena of Frost (Costs 1 Action). A storm of ice and snow fills a 120 ft area with the wendigo at it's center. The area becomes difficult terrain for 4 turns. Any creature in the area makes a DC 15 Constitution saving throw and takes 48 (10d8) cold damage on a failed save, or half as much on a success. 

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: ArcticForestMountainUnderdark

Gix_Yawgmoth_Praetor

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