Rattling Terror. The bone widow can incite terror in its foes.
Burrow. Can burrow to a location within 30 feet.
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 5 (1d6 + 2) Piercing damage.
Throw. Can throw an enemy to a point within 20 feet, dealing 3d6 Bludgeoning damage.
Cage of Bones. Create a cage of bones around a target, preventing movement.
Undead Rage. Heals 3d6 health and doubles the next damage dealt.
Enter the description for how bonus actions work for your monster here.
Collapse. Collapse into a pile of bones that cannot be damaged for one turn.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
A giant spider made of assorted bones, animated by powerful necromancy.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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