Large Monstrosity, Chaotic Evil
Armor Class 19 (natural armor)
Hit Points 123 (13d10 + 52)
Speed 40 ft., Climb 30 ft.
STR
16 (+3)
DEX
19 (+4)
CON
18 (+4)
INT
13 (+1)
WIS
14 (+2)
CHA
12 (+1)
Saving Throws DEX +7
Skills Acrobatics +8, Perception +5, Stealth +9
Damage Resistances Poison
Senses Darkvision 120 ft., Passive Perception 15
Languages Elvish, Undercommon
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

 

Spider Climb. The drider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Sunlight Sensitivity. While in sunlight, the drider has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Web Walker. The drider ignores movement restrictions caused by webbing.

Multiarmed Astarta has advantage on grapple checks.

Motherly protection, If someone destroys on of Astarta eggs, she will target that person for 1d10-2 rounds (minimum of two rounds)

Actions

Multiattack. The drider makes three attacks, either with its.  Swipe or its bite attack.

Bite.1d4 piercing and 2d8. +3 to hit

swipe, 2d8 +6. +3 to hit

Web, Astarta shoots out 3 webs at a target, target must make a dc 19 Dex saving throw. To dodge, if they are hit

Description

Astarta is a large spider with pink egg sacs on its body its a dark brown relatively  solid material.

Lair and Lair Actions

Summon 3-day Astarta can summon either 2 giant wolf spiders or 3 cultists.

Web wall 2-day, Astarta puts a web between two walls no more than 20 feet across, DC 18 athletics check to break through the web with a 10 foot head start.

Monster Tags: monstrosity

Habitat: MountainUnderdark

DemonSlasher2012

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