Small Swarm of Medium humanoids, Chaotic Evil
Armor Class 100 sus
Hit Points 100 (100d20 + 100)
Speed 1000000 ft., zoomzom
STR
30 (+10)
DEX
30 (+10)
CON
30 (+10)
INT
30 (+10)
WIS
30 (+10)
CHA
30 (+10)
Saving Throws DEX +15
Skills Acrobatics +0, Stealth +40
Damage Immunities Acid
Condition Immunities Blinded
Senses Blindsight, Unknown, Passive Perception 100
Languages All all
Challenge 15 (13,000 XP)
Proficiency Bonus +5
Traits

vent move around the map.

 

Actions

 

Emergency meeting put all  characters at a table and let them vote for one to instantly perish.

Action Ranged Attack.  knife Attack: +100000000

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

its a amogus

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: beast companion

Habitat: ArcticCoastalDesertForestGrasslandHillMountainSwampUnderdarkUnderwaterUrban

memeboi101

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