Spellcasting. The mage is a 4th-level spellcaster that uses Intelligence as its spellcasting ability (spell save DC 13; +5 to hit with spell attacks). The mage knows the following spells from the wizard’s spell list:
Cantrips (at will): Spare the dying, [Tooltip Not Found], Sacred Flame,
1st Level (4 slots): Guiding Bolt,, Cure wounds
2nd Level (3 slots): hold person, misty step
3rd Level (3 slots): [Tooltip Not Found], ray of enfeeblement
4th Level (3 slots): spirit guardians, vampiric touch
5th Level (2 slots): fireball, scorching ray
6th Level (1 slots): banishment, scorching ray
7th Level (2 slots): Death Ward, Dominate Person,Dimension door
9th Level (3 slots): Raise Dead, Insect Plague
multiattack. the arch cleric makes 2 melee attacks
Quarterstaff. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 3 (1d8 - 1) bludgeoning damage.
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