Medium Aberration, Chaotic Evil
Armor Class 16 Natural armor
Hit Points 86 (10d10 + 2)
Speed 45 ft.
STR
18 (+4)
DEX
14 (+2)
CON
16 (+3)
INT
15 (+2)
WIS
9 (-1)
CHA
11 (+0)
Saving Throws STR +7
Skills Acrobatics +5, Athletics +5
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Grappled
Senses Darkvision, Passive Perception 15
Languages Aarakocra, Abyssal
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Actions

punch Attack. Melee Weapon Attack: +3 to hit, reach 40 ft., 2 target. Hit: # (3d12 + 4 ) [bludgeoning] damage. 

 

shriek Attack. Ranged Attack: +3 to hit, range 50/50 ft., 50 ft cone. Hit: # (4d8 + 2) [psychic] damage.

Reactions

catch,when attacked with a projectile weapon can catch it can do so 5 times a day

 

Description

a thick beaked bird creature from the neck up but from the neck down a weird mash up of creatures and it has weird wavy rubber arms.;)

Monster Tags: abberation

Habitat: Underdark

Sonsoldier1992