Small Monstrosity, Neutral
Armor Class 13
Hit Points 51 (9d8 + 20)
Speed 40 ft., Walk 40 ft., Fly 20 ft.
STR
12 (+1)
DEX
18 (+4)
CON
16 (+3)
INT
12 (+1)
WIS
17 (+3)
CHA
8 (-1)
Saving Throws DEX +6, WIS +5
Skills Acrobatics +9, Nature +6, Perception +8
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Darkvision 60ft., Passive Perception 14
Languages Sylvan
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Spell Siphon. As an action, the Arcane Devourer selects a target and attempts to feed on it's arcane abilities. The target must make a DC16 Wisdom Saving Throw. On a failed save, roll 1d4 - 1. The Arcane Devourer consumes one spell slot of the rolled number. If there are no spells slots available, take the next lowest one possible. Once consumed, the Arcane Devourer can cast this spell as if it had access to it. This spell slot is only regained after a successful Saving Throw of the spell's ability after a long-rest has been completed.

Actions

Claw. Melee Weapon Attack: +9 to hit, reach 5 ft., 1 target. Hit: 8 (1d8 + 4) slashing damage.

Description

The Arcane Devourer originally hails from the Feywild, and is extremely susceptible to the pull of Arcane. It feeds on arcane power, and as such can sense arcane power and regularly attempts to seek it out and consume it.

The Arcane Devourer is rarely hostile towards others, and tends to flee if it is at risk of harm.

Lair and Lair Actions

 

 

Habitat: Forest

Nickle1707

Comments

Posts Quoted:
Reply
Clear All Quotes